Create Project
QuikGame: Create Project

This dialog box is where you fill out the (few) settings that setup the skeleton of your project.

OpenGL Support

Tick this box if you want QuikGame to add code to initialise OpenGL, and display the contents of the buffer every frame.

Fullscreen

Tick this box if you want the program to run as a full-screen app, rather than in a window. If you tick this, you should check the screen mode settings in the boxes to the right.

DirectInput

Tick this box if you want QuikGame to insert code for the base 'DirectInputDevice' class. This is required for keyboard and mouse support (unless you want to write it yourself).

Keyboard

Tick this box for keyboard support.

Mouse

Tick this box for mouse support.